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Listed under:  Society  >  Citizenship  >  Active citizenship
Video

Tour of NSW Government House

This resource is a YouTube playlist containing a series of videos taken as a group of senior high school students are given a guided tour of NSW Government House in 2010. The tour covers primary sources such as architecture, furniture and images significant to the history of Australia and NSW.

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Video

NSW Governor Marie Bashir – 2010 speech to students

This resource is a YouTube playlist containing a series of videos from a speech the NSW Governor Marie Bashir gave to senior high school students at Government House in 2010. She speaks on a range of topics, including the Australian system of government, the history of Australia and NSW, and her life. She also answers ...

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Sustainable transport – sustainability action process (Years 3–6)

This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Refugees welcome here

This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...

Online

MoneySmart: The fun begins: plan, budget, profit!

This is a unit of work integrating aspects of the year 6 mathematics, English, geography, and economics and business curriculums around planning a nature fun park. The unit is intended to take about eight hours. It consists of eight sets of student activities supported by teacher notes, including mapping, holding discussions, ...

Interactive

Biodiversity – sustainability action process (Years 3–6)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Online

Migrants Enriching Australia

This is a rich collection of stories that focuses on the life experiences of two individuals, one of Greek heritage and one of Polish heritage, who immigrated and settled in Victoria post World War II. The resource explores how these people shared their cultural heritage and how this enriched Australian life at this time. ...

Interactive

Making a difference

This resource consists of four case studies which explore stories that illustrate issues of civics and citizenship at local, state, federal government and international levels. Students learn about active citizenship and plan their own, while covering content such as the Freedom Rides, Franklin Dam, Mabo, Wik and human rights.

Online

Eco-calculator

In this sequence of lessons students make a paper prototype of an eco-calculator to demonstrate human impact on the environment and suggest changes in behaviour. This is an unplugged activity with an opportunity to extend learning to create a digital solution using Scratch.